Данный отчёт сгенерирован 04.04.2023 06:21:13 UTC.
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Коммит: [bfeb65b9] add automatic zip creation 04.04.2023 06:21:13
HTML версия (этот сайт) сгенерирован 04.04.2023 06:21:31 UTC.
Коммит: [bfeb65b9] add automatic zip creation 04.04.2023 06:21:13
Задача: Абстрактний Базовий Прямокутник
04.04.2023 06:21:13
Описание: Потрібно оголосити клас BaseRect:
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
}
І додати до нього відкриті віртуальні методи:
double S() // площа прямокутника
double P() // периметр прямокутника
double R() // відношення площі до периметра прямокутника
разом із реалізацією.
Успадкувати від BaseRect клас Square - квадрат, в якому дати реалізацію лише властивостей
(для квадрата W і H означають те саме - довжину сторони квадрата).
04.04.2023 06:21:13
Решений: 40
04.04.2023 06:21:13
Абстрактний Базовий Прямокутник
04.04.2023 06:21:13
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() {
return W*H;
}
public virtual double P() {
return 2*(W + H);
}
public virtual double R() {
return S()/P();
}
}
class Square: BaseRect {
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x, y, w, w) { }
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W*H;
}
public virtual double P()
{
return 2*(W+H);
}
public virtual double R()
{
return S()/P();
}
}
class Square : BaseRect
{
public override double W
{
get { return base.W; }
set { base.W = value; base.H = value; }
}
public override double H
{
get { return base.H; }
set { base.H = value; base.W = value; }
}
public Square(double x, double y, double w) : base(x, y, w, w)
{}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W*H;
public virtual double P() => 2*(W+H);
public virtual double R() => S()/P();
}
class Square : BaseRect
{
public Square(double x, double y, double w) : base(x, y, w, w)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square: BaseRect
{
public Square(double x, double y, double w)
:base(x,y,w,w) {}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return H*W;
}
public virtual double P()
{
return 2*W + 2*H;
}
public virtual double R()
{
return S()/P();
}
}
class Square: BaseRect
{
public Square(double x, double y, double a) : base(x,y,a,a)
{
}
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x;
Y = y;
H = h;
W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (W + H);
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect {
public Square(double x, double y, double side) : base(x, y, side, side)
{
}
public override double W
{
get { return base.W; }
set { base.W = value; base.H = value; }
}
public override double H
{
get { return base.H; }
set { base.H = value; base.W = value; }
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (W + H);
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x, y, w, w)
{ }
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W*H;
public virtual double P() => 2*(W+H);
public virtual double R() => S()/P();
}
class Square: BaseRect {
public override double X { get => base.X; set => base.X = value; }
public override double Y { get => base.Y; set => base.Y = value; }
public override double W { get => base.W; set => base.W = value; }
public override double H { get => base.H; set => base.H = value; }
public Square(double x, double y, double w) : base(x, y, w, w)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square: BaseRect
{
public Square(double x, double y, double w)
:base(x,y,w,w) {}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * (W + H);
public virtual double R() => S() / P();
}
class Square: BaseRect
{
public Square(double x, double y, double a) : base(x, y, a, a){}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public BaseRect(){}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public override double X { set; get; }
public override double Y { set; get; }
public override double W { set; get; }
public override double H { set; get; }
public Square(double x, double y, double sideLength)
{
X = x;
Y = y;
W = sideLength;
H = sideLength;
}
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S(){
return W*H;
}
public virtual double P(){
return 2*(W+H);
}
public virtual double R(){
return this.S()/this.P();
}
}
class Square: BaseRect {
public override double W { set; get; }
public override double H { set; get; }
public Square(double x, double y, double side) : base(x, y, side, side)
{
X = x;
Y = y;
H = W = side;
}
}
abstract class BaseRect
{
public virtual double X { get; set; }
public virtual double Y { get; set; }
public virtual double W { get; set; }
public virtual double H { get; set; }
public BaseRect(double x, double y, double w, double h)
{
this.X = x;
this.Y = y;
this.W = w;
this.H = h;
}
public virtual double S()
{
return this.W * this.Y;
}
public virtual double P()
{
return 2 * (this.W + this.H);
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public Square(double x, double y, double w)
: base(x, y, w, w)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public virtual double S() {
return W * H;
}
public virtual double P() {
return (W + H) * 2;
}
public virtual double R() {
return S() / P();
}
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
}
class Square: BaseRect
{
public Square(double x, double y, double w) : base(x, y, w, w) { }
public override double W
{
get { return base.W; }
set { base.W = value; base.H = value; }
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (W + H);
}
public virtual double R()
{
return S() / P();
}
}
class Square : BaseRect
{
public Square(double x, double y, double sideLength) : base(x, y, sideLength, sideLength)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x;
Y = y;
H = h;
W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (H + W);
}
public virtual double R()
{
return S() / P();
}
}
class Square : BaseRect
{
public Square(double x, double y, double a)
: base(x, y, a, a) { }
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h) {
X = x;
Y = y;
H = h;
W = w;
}
public abstract double S();
public abstract double P();
public abstract double R();
}
class Square: BaseRect {
public Square(double x, double y, double w) : base(x, y, w, w) {}
public override double H {
get { return base.H; }
set { base.W = value; base.H = value; }
}
public override double W {
get { return base.W; }
set { base.W = value; base.H = value; }
}
public override double S() {
return W*W;
}
public override double P() {
return W*4;
}
public override double R() {
return S()/P();
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public double S()
{
return W * H;
}
public double P()
{
return W * 2 + H * 2;
} // периметр прямокутника
public double R()
{
return S() / P();
} // відношення площі до периметра прямокутника
}
class Square : BaseRect
{
public Square(double x, double y, double side) : base(x, y, side, side) { }
}
public abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (H + W) * 2;
public virtual double R() => S() / P();
}
public class Square : BaseRect
{
public Square(double x, double y, double a) : base(x, y, a, a)
{
}
}
public abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * W + 2 * H;
public virtual double R() => S()/P();
}
public class Square : BaseRect
{
private double _sideLength;
public Square(double sideLength, double x, double y) :base(x,y,sideLength,sideLength)
{
}
public override double W { set => _sideLength = value;
get => _sideLength; }
public override double H { set => _sideLength = value;
get => _sideLength; }
}
public abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
protected BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => this.W * this.H;
public virtual double P() => (this.X + this.W) * 2 + (this.Y + this.H) * 2;
public virtual double R() => S() / P();
}
public class Square : BaseRect
{
public double Side => W;
public Square(double x, double y, double side) : base(x, y, side, side)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
=> W * H;
public virtual double P()
=> (W + H) * 2;
public virtual double R()
=> S() / P();
}
class Square : BaseRect
{
private double w;
private double h;
override public double W { set => this.h = this.w = value; }
override public double H { set => this.h = this.w = value; }
public Square(double x, double y, double w) : base(x, y, w, w)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return H * W;
}
public virtual double P()
{
return (H + W) * 2;
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public Square(double x, double y, double side):base(x, y, side, side) { }
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S(){
return W * H;
}
public virtual double P(){
return 2 * (W + H);
}
public virtual double R(){
return this.P() / this.S();
}
}
class Square: BaseRect {
public Square(double x, double y, double side) : base(x, y, side, side){
}
}
public abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h) {
X = x; Y = y; H = h; W = w;
}
public virtual double S() {
return W * H;
}
public virtual double P() {
return (W + H) * 2;
}
public virtual double R() {
return S()/ P();
}
}
public class Square : BaseRect {
public Square(double x, double y, double w) : base(x,y,w,w) {
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public Square(double x, double y, double w) : base(x, y, w, w) { }
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return (X + W) * (Y + H);
}
public virtual double P()
{
return (X + W) * 2 + (Y + H) * 2;
}
public virtual double R()
{
return ((X + W) * (Y + H))/(X + W) * 2 + (Y + H) * 2;
}
}
class Square : BaseRect
{
public Square(double a, double b, double c) : base(a,b,c,c){}
public override double X { get; set; }
public override double Y { get; set; }
public override double W { get; set; }
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public abstract double S();
public abstract double P();
public abstract double R();
}
class Square : BaseRect
{
public Square(double w, double h, double k) : base(0, 0, w, h)
{
}
public override double P()
{
return (W + H) * 2;
}
public override double R()
{
return S() / P();
}
public override double S()
{
return W * H;
}
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S(){
return W*H;
}
public virtual double P(){
return 2*(W+H);
}
public virtual double R(){
return S()/P();
}
}
class Square: BaseRect {
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x,y,w,w){
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() {
return W*H;
}
public virtual double P() {
return 2*(W + H);
}
public virtual double R() {
return S()/P();
}
}
class Square: BaseRect {
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x, y, w, w) { }
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * (W + H);
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public Square(double x, double y, double a) : base(x, y, a, a)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W*H;
}
public virtual double P()
{
return W+W+H+H;
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public override double X { get; set; }
public override double Y { get; set; }
private double _sideLength;
public override double W { set => _sideLength = value; get => _sideLength; }
public override double H { set => _sideLength = value; get => _sideLength; }
public Square(double x, double y, double side) : base(x, y, side, side) { }
}
abstract class BaseRect {
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => H*W;
public virtual double P() => (H+W)*2;
public virtual double R() => S()/P();
}
class Square: BaseRect {
public Square(double x , double y,double w):base(x,y,w,w){
}
}
abstract class BaseRect
{
protected double x;
protected double y;
protected double width;
protected double height;
public virtual double X {
set {
x = value;
}
get{
return x;
}
}
public virtual double Y
{
set
{
y = value;
}
get
{
return y;
}
}
public virtual double W
{
set
{
width = value;
}
get
{
return width;
}
}
public virtual double H
{
set
{
height= value;
}
get
{
return height;
}
}
public BaseRect(double x, double y, double w=0, double h=0)
{
X = x;
Y = y;
H = h;
W = w;
}
public BaseRect()
{
X = 0;
Y = 0;
H = 0;
W = 0;
}
public virtual double S() {
return H*W;
} // площа прямокутника
public virtual double P() {
return (H + W) * 2;
} // периметр прямокутника
public virtual double R()
{
return S() / P();
}// відношення площі до периметра прямокутника
}
class Square : BaseRect
{
public override double W { get
{
return width;
} set {
width = height = value;
}
}
public override double H
{
get
{
return height;
}
set
{
height = width = value;
}
}
public Square(double x, double y, double a)
{
X = x; Y = y; W = a; H = a;
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => H * W;
public virtual double P() => (H + W) * 2;
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public override double X { get; set; }
public override double Y { get; set; }
public override double H { get; set; }
public override double W { get; set; }
public Square(double x, double y, double a) : base(x, y, a, a)
{
X = x;
Y = y;
H = W = a;
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x;
Y = y;
H = h;
W = w;
}
public virtual double S() { return W * H; }
public virtual double P() { return 2 * (W + H); }
public double R() { return S() / P(); }
}
class Square: BaseRect {
public Square(double x, double y, double pop):base(x,y,pop,pop){}
}
public abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double h, double w)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return (W + H) * 2;
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public override double H
{
set { base.W = value; }
get { return base.W; }
}
public Square(double x, double y, double h): base(x, y, h, h) {}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()=>W*H;
public virtual double P()=>2*W+2*H;
public virtual double R()=>S()/P();
}
class Square: BaseRect
{
public override double W{get;set;}
public override double H{get;set;}
public Square(double x, double y, double w, double h=0):base(x,y,w,w)
{
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * (H + W);
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public override double W { set; get; }
public override double H { set; get; }
public Square(double x,double w, double h) : base(0,x, w, h)
{
X = x; W=w; H=h;
}
}
abstract class BaseRect
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H)*2;
public virtual double R() => S()/P();
}
class Square: BaseRect
{
public Square(double x, double y, double w, double h = 0) : base(x, y, w, w) { }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() {
return W*H;
}
public virtual double P() {
return 2*(W + H);
}
public virtual double R() {
return S()/P();
}
}
class Square: BaseRect {
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x, y, w, w) { }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W*H;
}
public virtual double P()
{
return 2*(W+H);
}
public virtual double R()
{
return S()/P();
}
}
class Square : BaseRect
{
public override double W
{
get { return base.W; }
set { base.W = value; base.H = value; }
}
public override double H
{
get { return base.H; }
set { base.H = value; base.W = value; }
}
public Square(double x, double y, double w) : base(x, y, w, w)
{}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W*H;
public virtual double P() => 2*(W+H);
public virtual double R() => S()/P();
}
class Square : BaseRect
{
public Square(double x, double y, double w) : base(x, y, w, w)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square: BaseRect
{
public Square(double x, double y, double w)
:base(x,y,w,w) {}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return H*W;
}
public virtual double P()
{
return 2*W + 2*H;
}
public virtual double R()
{
return S()/P();
}
}
class Square: BaseRect
{
public Square(double x, double y, double a) : base(x,y,a,a)
{
}
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x;
Y = y;
H = h;
W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (W + H);
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect {
public Square(double x, double y, double side) : base(x, y, side, side)
{
}
public override double W
{
get { return base.W; }
set { base.W = value; base.H = value; }
}
public override double H
{
get { return base.H; }
set { base.H = value; base.W = value; }
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (W + H);
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x, y, w, w)
{ }
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W*H;
public virtual double P() => 2*(W+H);
public virtual double R() => S()/P();
}
class Square: BaseRect {
public override double X { get => base.X; set => base.X = value; }
public override double Y { get => base.Y; set => base.Y = value; }
public override double W { get => base.W; set => base.W = value; }
public override double H { get => base.H; set => base.H = value; }
public Square(double x, double y, double w) : base(x, y, w, w)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square: BaseRect
{
public Square(double x, double y, double w)
:base(x,y,w,w) {}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * (W + H);
public virtual double R() => S() / P();
}
class Square: BaseRect
{
public Square(double x, double y, double a) : base(x, y, a, a){}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public BaseRect(){}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public override double X { set; get; }
public override double Y { set; get; }
public override double W { set; get; }
public override double H { set; get; }
public Square(double x, double y, double sideLength)
{
X = x;
Y = y;
W = sideLength;
H = sideLength;
}
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S(){
return W*H;
}
public virtual double P(){
return 2*(W+H);
}
public virtual double R(){
return this.S()/this.P();
}
}
class Square: BaseRect {
public override double W { set; get; }
public override double H { set; get; }
public Square(double x, double y, double side) : base(x, y, side, side)
{
X = x;
Y = y;
H = W = side;
}
}
{
public virtual double X { get; set; }
public virtual double Y { get; set; }
public virtual double W { get; set; }
public virtual double H { get; set; }
public BaseRect(double x, double y, double w, double h)
{
this.X = x;
this.Y = y;
this.W = w;
this.H = h;
}
public virtual double S()
{
return this.W * this.Y;
}
public virtual double P()
{
return 2 * (this.W + this.H);
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public Square(double x, double y, double w)
: base(x, y, w, w)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public virtual double S() {
return W * H;
}
public virtual double P() {
return (W + H) * 2;
}
public virtual double R() {
return S() / P();
}
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
}
class Square: BaseRect
{
public Square(double x, double y, double w) : base(x, y, w, w) { }
public override double W
{
get { return base.W; }
set { base.W = value; base.H = value; }
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (W + H);
}
public virtual double R()
{
return S() / P();
}
}
class Square : BaseRect
{
public Square(double x, double y, double sideLength) : base(x, y, sideLength, sideLength)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x;
Y = y;
H = h;
W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return 2 * (H + W);
}
public virtual double R()
{
return S() / P();
}
}
class Square : BaseRect
{
public Square(double x, double y, double a)
: base(x, y, a, a) { }
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h) {
X = x;
Y = y;
H = h;
W = w;
}
public abstract double S();
public abstract double P();
public abstract double R();
}
class Square: BaseRect {
public Square(double x, double y, double w) : base(x, y, w, w) {}
public override double H {
get { return base.H; }
set { base.W = value; base.H = value; }
}
public override double W {
get { return base.W; }
set { base.W = value; base.H = value; }
}
public override double S() {
return W*W;
}
public override double P() {
return W*4;
}
public override double R() {
return S()/P();
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public double S()
{
return W * H;
}
public double P()
{
return W * 2 + H * 2;
} // периметр прямокутника
public double R()
{
return S() / P();
} // відношення площі до периметра прямокутника
}
class Square : BaseRect
{
public Square(double x, double y, double side) : base(x, y, side, side) { }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (H + W) * 2;
public virtual double R() => S() / P();
}
public class Square : BaseRect
{
public Square(double x, double y, double a) : base(x, y, a, a)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * W + 2 * H;
public virtual double R() => S()/P();
}
public class Square : BaseRect
{
private double _sideLength;
public Square(double sideLength, double x, double y) :base(x,y,sideLength,sideLength)
{
}
public override double W { set => _sideLength = value;
get => _sideLength; }
public override double H { set => _sideLength = value;
get => _sideLength; }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
protected BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => this.W * this.H;
public virtual double P() => (this.X + this.W) * 2 + (this.Y + this.H) * 2;
public virtual double R() => S() / P();
}
public class Square : BaseRect
{
public double Side => W;
public Square(double x, double y, double side) : base(x, y, side, side)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
=> W * H;
public virtual double P()
=> (W + H) * 2;
public virtual double R()
=> S() / P();
}
class Square : BaseRect
{
private double w;
private double h;
override public double W { set => this.h = this.w = value; }
override public double H { set => this.h = this.w = value; }
public Square(double x, double y, double w) : base(x, y, w, w)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return H * W;
}
public virtual double P()
{
return (H + W) * 2;
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public Square(double x, double y, double side):base(x, y, side, side) { }
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S(){
return W * H;
}
public virtual double P(){
return 2 * (W + H);
}
public virtual double R(){
return this.P() / this.S();
}
}
class Square: BaseRect {
public Square(double x, double y, double side) : base(x, y, side, side){
}
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h) {
X = x; Y = y; H = h; W = w;
}
public virtual double S() {
return W * H;
}
public virtual double P() {
return (W + H) * 2;
}
public virtual double R() {
return S()/ P();
}
}
public class Square : BaseRect {
public Square(double x, double y, double w) : base(x,y,w,w) {
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H) * 2;
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public Square(double x, double y, double w) : base(x, y, w, w) { }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return (X + W) * (Y + H);
}
public virtual double P()
{
return (X + W) * 2 + (Y + H) * 2;
}
public virtual double R()
{
return ((X + W) * (Y + H))/(X + W) * 2 + (Y + H) * 2;
}
}
class Square : BaseRect
{
public Square(double a, double b, double c) : base(a,b,c,c){}
public override double X { get; set; }
public override double Y { get; set; }
public override double W { get; set; }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public abstract double S();
public abstract double P();
public abstract double R();
}
class Square : BaseRect
{
public Square(double w, double h, double k) : base(0, 0, w, h)
{
}
public override double P()
{
return (W + H) * 2;
}
public override double R()
{
return S() / P();
}
public override double S()
{
return W * H;
}
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S(){
return W*H;
}
public virtual double P(){
return 2*(W+H);
}
public virtual double R(){
return S()/P();
}
}
class Square: BaseRect {
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x,y,w,w){
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() {
return W*H;
}
public virtual double P() {
return 2*(W + H);
}
public virtual double R() {
return S()/P();
}
}
class Square: BaseRect {
public override double W
{
set { base.W = value; base.H = value; }
get { return base.W; }
}
public override double H
{
set { base.H = value; base.W = value; }
get { return base.H; }
}
public Square(double x, double y, double w) : base(x, y, w, w) { }
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * (W + H);
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public Square(double x, double y, double a) : base(x, y, a, a)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W*H;
}
public virtual double P()
{
return W+W+H+H;
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public override double X { get; set; }
public override double Y { get; set; }
private double _sideLength;
public override double W { set => _sideLength = value; get => _sideLength; }
public override double H { set => _sideLength = value; get => _sideLength; }
public Square(double x, double y, double side) : base(x, y, side, side) { }
}
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => H*W;
public virtual double P() => (H+W)*2;
public virtual double R() => S()/P();
}
class Square: BaseRect {
public Square(double x , double y,double w):base(x,y,w,w){
}
}
{
protected double x;
protected double y;
protected double width;
protected double height;
public virtual double X {
set {
x = value;
}
get{
return x;
}
}
public virtual double Y
{
set
{
y = value;
}
get
{
return y;
}
}
public virtual double W
{
set
{
width = value;
}
get
{
return width;
}
}
public virtual double H
{
set
{
height= value;
}
get
{
return height;
}
}
public BaseRect(double x, double y, double w=0, double h=0)
{
X = x;
Y = y;
H = h;
W = w;
}
public BaseRect()
{
X = 0;
Y = 0;
H = 0;
W = 0;
}
public virtual double S() {
return H*W;
} // площа прямокутника
public virtual double P() {
return (H + W) * 2;
} // периметр прямокутника
public virtual double R()
{
return S() / P();
}// відношення площі до периметра прямокутника
}
class Square : BaseRect
{
public override double W { get
{
return width;
} set {
width = height = value;
}
}
public override double H
{
get
{
return height;
}
set
{
height = width = value;
}
}
public Square(double x, double y, double a)
{
X = x; Y = y; W = a; H = a;
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => H * W;
public virtual double P() => (H + W) * 2;
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public override double X { get; set; }
public override double Y { get; set; }
public override double H { get; set; }
public override double W { get; set; }
public Square(double x, double y, double a) : base(x, y, a, a)
{
X = x;
Y = y;
H = W = a;
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x;
Y = y;
H = h;
W = w;
}
public virtual double S() { return W * H; }
public virtual double P() { return 2 * (W + H); }
public double R() { return S() / P(); }
}
class Square: BaseRect {
public Square(double x, double y, double pop):base(x,y,pop,pop){}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double h, double w)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()
{
return W * H;
}
public virtual double P()
{
return (W + H) * 2;
}
public virtual double R()
{
return S() / P();
}
}
class Square: BaseRect
{
public override double H
{
set { base.W = value; }
get { return base.W; }
}
public Square(double x, double y, double h): base(x, y, h, h) {}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S()=>W*H;
public virtual double P()=>2*W+2*H;
public virtual double R()=>S()/P();
}
class Square: BaseRect
{
public override double W{get;set;}
public override double H{get;set;}
public Square(double x, double y, double w, double h=0):base(x,y,w,w)
{
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => 2 * (H + W);
public virtual double R() => S() / P();
}
class Square : BaseRect
{
public override double W { set; get; }
public override double H { set; get; }
public Square(double x,double w, double h) : base(0,x, w, h)
{
X = x; W=w; H=h;
}
}
{
public virtual double X { set; get; }
public virtual double Y { set; get; }
public virtual double W { set; get; }
public virtual double H { set; get; }
public BaseRect(double x, double y, double w, double h)
{
X = x; Y = y; H = h; W = w;
}
public virtual double S() => W * H;
public virtual double P() => (W + H)*2;
public virtual double R() => S()/P();
}
class Square: BaseRect
{
public Square(double x, double y, double w, double h = 0) : base(x, y, w, w) { }
}