Данный отчёт сгенерирован 04.04.2023 06:21:13 UTC.
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HTML версия (этот сайт) сгенерирован 04.04.2023 06:21:31 UTC.
Коммит: [bfeb65b9] add automatic zip creation 04.04.2023 06:21:13
Задача: Слова у Рифму
04.04.2023 06:21:13
Описание: Оголосити метод Rhyme, який отримує два слова, наприклад, «комар» та «кошмар». Якщо введені слова римуються, метод повертає true, якщо не римуються, false. Вважатимемо, що слова римуються, якщо в них збігаються три останні літери, або всі літери, якщо якесь слово коротше трьох літер.
04.04.2023 06:21:13
Решений: 48
04.04.2023 06:21:13
Слова у Рифму
04.04.2023 06:21:13
static bool Rhyme(string w1, string w2){
if (w1.Length < 3 || w2.Length < 3){
int minLen = Math.Min(w1.Length, w2.Length);
if(w1.Substring(w1.Length - minLen, minLen) == w2.Substring(w2.Length - minLen, minLen)){
return true;
}
else{
return false;
}
}
else{
if(w1.Substring(w1.Length - 3, 3) == w2.Substring(w2.Length - 3, 3)){
return true;
}
else{
return false;
}
}
}
static bool Rhyme(string w1, string w2)
{
int minLength = Math.Min(w1.Length, w2.Length);
int compareLength = Math.Min(3, minLength);
for (int i = 1; i <= compareLength; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
{
return false;
}
}
return true;
}
static bool Rhyme(string w1, string w2)
{
if( (w1.Length>=3&&w2.Length>=3&&w1.Substring(w1.Length-3,3)==w2.Substring(w1.Length-3,3)) ||(w1.Length< 3&&w1.Length< w2.Length&&w2.EndsWith(w1)) ||(w2.Length< 3&&w2.Length< w1.Length&&w1.EndsWith(w1))){return true;}
else{return false;}
}
static bool Rhyme(string w1, string w2){
if (w1.Length > 2 && w2.Length > 2){
w1=w1.Substring(w1.Length-3,3);
w2=w2.Substring(w2.Length-3,3);
return w1 == w2;
}
else{
if (w1.Length < 3) {
return w1 == w2.Substring(w2.Length-w1.Length,w1.Length);
}
else {
return w2 == w1.Substring(w1.Length-w2.Length,w2.Length);
}
}
}
static bool Rhyme(string w1, string w2)
{
int schet = 0;
for (int i = 1; i <= w1.Length && i <= w2.Length && i <= 3; i++)
{
if (w1[^i] == w2[^i]) schet++;
if(schet==3 || schet==w1.Length || schet==w2.Length) {
return true;
}
}
return false;
}
static bool Rhyme(string w1, string w2) {
if (string.IsNullOrEmpty(w1) == true || string.IsNullOrEmpty(w2) == true)
return false;
int l = Math.Min(Math.Min(w1.Length, w2.Length), 3);
return string.Equals(w1.Substring(w1.Length - l), w2.Substring(w2.Length - l), StringComparison.OrdinalIgnoreCase);
}
static bool Rhyme(string w1, string w2){
bool res = false;
if(w1.Length > 3 && w2.Length > 3){
for(int i = 1;i <= 3;i++){
for(int j = 1;j <= 3;j++){
if(w1[w1.Length - i] == w2[w2.Length - j]){
res = true;
continue;
}
else{
break;
}
}
}
}
if(w1.Length < 3 || w2.Length < 3){
if(w2.Length ==1|| w1.Length == 1){
for(int i = 1;i < 2;i++){
if(w1[w1.Length-i]==w2[w2.Length-i]){
res = true;
}
}
}
else{
for(int i = 1; i < 3;i++){
for(int j = 1;j < 3;j++){
if(w1[w1.Length - i] == w2[w2.Length - j]){
res = true;
continue;
}
else{
break;
}
}
}
}
}
return res;
}
static bool Rhyme(string w1, string w2)
{
int w1LastElement = w1.Length - 1;
int w2LastElement = w2.Length - 1;
int result = 0;
while (w1LastElement >= 0 && w2LastElement >=0)
{
if (w1[w1LastElement] == w2[w2LastElement])
{
result++;
}
w1LastElement--;
w2LastElement--;
}
if (result >= 3 || result == w1.Length || result == w2.Length)
{
return true;
}
else
{
return false;
}
}
static bool Rhyme(string w1, string w2){
if (w1.Length < 3 && w1 == w2.Substring(w2.Length - w1.Length) || w2.Length < 3 && w2 == w1.Substring(w1.Length - w2.Length) || w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3))
{
return true;
}
else
{
return false;
}
}
static bool Rhyme(string w1, string w2){
if(w1.Length < 3 && w1.Length <= w2.Length) return w1 == w2.Substring(w2.Length-w1.Length);
if(w2.Length < 3 && w1.Length >= w2.Length) return w2 == w1.Substring(w1.Length-w2.Length);
return w2.Substring(w2.Length-3) == w1.Substring(w1.Length-3);
}
static bool Rhyme(string w1, string w2)
{
if( (w1.Length>=3&&w2.Length>=3&&w1.Substring(w1.Length-3,3)==w2.Substring(w1.Length-3,3)) || (w1.Length< 3&&w1.Length< w2.Length&&w2.EndsWith(w1)) || (w2.Length< 3&&w2.Length< w1.Length&&w1.EndsWith(w1))){return true;}
else{return false;}
}
static bool Rhyme(string w1, string w2)
{
int l = w1.Length > w2.Length ? (w2.Length > 3 ? 3 : w2.Length) : (w1.Length > 3 ? 3 : w1.Length);
return w1.Substring(w1.Length - l) == w2.Substring(w2.Length - l);
}
static bool Rhyme(string w1, string w2){
if(w1.Length< 3) return w1 == w2.Substring(w2.Length-w1.Length, w1.Length);
if(w2.Length< 3) return w2 == w1.Substring(w1.Length-w2.Length, w2.Length);
return w1.Substring(w1.Length-3, 3) == w2.Substring(w2.Length-3, 3);
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length < 3)
return w2.Substring(w2.Length - w1.Length) == w1;
if (w2.Length < 3)
return w1.Substring(w1.Length - w2.Length) == w2;
return w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3);
}
static bool Rhyme(string w1, string w2){
if(w1.Length>2&&w2.Length>2){
return w1.Substring(w1.Length-3)==w2.Substring(w2.Length-3);
}
if(w1.Length< 3&&w1.Length< w2.Length){
return w1==w2.Substring(w2.Length-w1.Length);
}
return w2==w1.Substring(w1.Length-w2.Length);
}
static bool Rhyme(string w1, string w2)
{
string last3one= last(w1);
string last3two= last(w2);
if ((last3one.Length != 3 || last3two.Length != 3) || (last3one.Length != 3 && last3two.Length != 3))
{
string over;
string less;
if (last3one.Length > last3two.Length) {
over = last3one;
less = last3two;
} else {
over = last3two;
less = last3one;
}
while(over.Length > less.Length)
{
over= over.Substring(1);
}
int t= String.Compare(over, less);
if (t == 0) return true;
else return false;
}
int r =String.Compare(last3one, last3two);
if(r==0)
{
return true;
}
else
{
return false;
}
static string last(string word)
{
string last3;
if (word.Length > 3)
{
last3 = word.Substring(word.Length - 3);
//} if else (word.Length == 3){
// last3 = word.Substring(word.Length - );
}
else
{
last3 = word;
}
return last3;
}
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length >= 3 && w2.Length >= 3)
{
string EndingOfStr1 = w1.Substring(w1.Length - 3, 3);
string EndingOfStr2 = w2.Substring(w2.Length - 3, 3);
return EndingOfStr1 == EndingOfStr2;
}
else if (w1.Length < 3 || w2.Length < 3)
{
if (w1.Length < 3 && w2.Length < 3)
return w1 == w2;
else if (w1.Length >= 3 && w2.Length < 3)
{
string EndingOfStr1 = w1.Substring(w1.Length - w2.Length, w2.Length);
return EndingOfStr1 == w2;
}
else if (w1.Length < 3 && w2.Length >= 3)
{
string EndingOfStr2 = w2.Substring(w2.Length - w1.Length, w1.Length);
return w1 == EndingOfStr2;
}
}
return false;
}
static bool Rhyme(string w1, string w2)
{
if(w1.Length < 3 || w2.Length < 3)
{
return true;
}
if(w1.Substring(w1.Length-3) == w2.Substring(w2.Length-3))
{
return true;
}
else
{
return false;
}
}
static bool Rhyme(string w1, string w2) {
int l = w1.Length > w2.Length ? w2.Length : w1.Length;
l = l > 3 ? 3 : l;
for(int i = 1; i <= l; i++) {
if(w1[w1.Length-i] != w2[w2.Length-i]) return false;
}
return true;
}
static bool Rhyme(string w1, string w2)
{
int min = Math.Min(w1.Length, w2.Length);
int compare = Math.Min(3, min);
return w1.Substring(w1.Length - compare) == w2.Substring(w2.Length - compare);
}
static bool Rhyme(string w1, string w2)
{
if(w1.Length < 3 || w2.Length < 3) return true;
int c1 = w1.Length - 1, c2 = w2.Length - 1, count = 0;
while(count < 3)
{
if(w1[c1] != w2[c2])
{
return false;
}
c1--;
c2--;
count++;
}
return true;
}
static bool Rhyme(string w1, string w2)
{
bool k = true;
if (w1.Length >= 3 && w2.Length >= 3)
{
for (int i = w1.Length - 3; i < w1.Length;)
{
for (int j = w2.Length - 3; j < w2.Length; j++)
{
if (w1[i] != w2[j])
{
k = false;
}
i++;
}
}
}
else if (w1.Length == 2 || w2.Length == 2)
{
if (w1[w1.Length - 1] != w2[w2.Length - 1] || w1[w1.Length - 2] != w2[w2.Length - 2])
{
k = false;
}
}
else if (w1.Length == 1 || w2.Length == 1)
{
if (w1[w1.Length - 1] != w2[w2.Length - 1])
{
k = false;
}
}
return k;
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length < 4 || w2.Length < 4)
{
int index = 1;
string end1 = "";
string end2 = "";
if (w1.Length > w2.Length)
{
while (index <= w2.Length)
{
end1 += w1[w1.Length - index];
end2 += w2[w2.Length - index];
index++;
}
}
else
{
while (index <= w1.Length)
{
end1 += w1[w1.Length - index];
end2 += w2[w2.Length - index];
index++;
}
}
return end1 == end2;
}
else
{
return w1[^3] + w1[^2] + w1[^3] == w2[^3] + w2[^2] + w2[^3];
}
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length < 3)
{
return w1.Equals(w2.Substring(w2.Length - w1.Length));
}
else if (w2.Length < 3)
{
return w2.Equals(w1.Substring(w1.Length - w2.Length));
}
else
{
return w1.Substring(w1.Length - 3).Equals(w2.Substring(w2.Length - 3));
}
}
static bool Rhyme(string w1, string w2)
{
if(w1.Length < 3 || w2.Length < 3)
{
for(int i = 0; i < (w1.Length < 3 ? w1.Length : w2.Length); i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
else
{
for(int i = 0; i < 3; i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length < 3 || w2.Length < 3) return true;
else if (w1 == w2) return true;
string sub1 = w1.Substring(w1.Length-3);
string sub2 = w2.Substring(w2.Length-3);
if (sub1 == sub2) return true;
else return false;
}
static bool Rhyme(string w1, string w2)
{
bool result = false;
if (w1.Length <= 3 || w2.Length <= 3)
{
if (w1.EndsWith(w2) || w2.EndsWith(w1))
{
result = true;
}
}
else
{
if (w1.Substring(w1.Length - 3, 3) == w2.Substring(w2.Length - 3, 3))
{
result = true;
}
}
return result;
}
static bool Rhyme(string w1, string w2)
{
int lengt = Math.Min(w1.Length, w2.Length);
if (w1.Length <= 3 || w2.Length <= 3)
{
for (int i = 1; i <= lengt; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
{
return false;
}
}
return true;
}
return w1.Substring(w1.Length - 3,3) == (w2.Substring(w2.Length - 3,3));
}
static bool Rhyme(string w1, string w2)
{
w1 = new String(w1.Reverse().ToArray());
w2 = new String(w2.Reverse().ToArray());
int counter = 0;
for(int i = 0; i < (w1.Length > w2.Length ? w2.Length : w2.Length); i++)
{
if(w1[i] != w2[i]) break;
counter++;
}
if(counter >= 3 || counter == w1.Length || counter == w2.Length) return true;
return false;
}
static bool Rhyme(string w1, string w2) {
if (w1.Length < 3) {
return w2.Substring(w2.Length - w1.Length) == w1;
}
if (w2.Length < 3) {
return w1.Substring(w1.Length - w2.Length) == w2;
}
return w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3);
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length >= 3 && w2.Length >= 3)
{
if (w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3))
{
return true;
}
}
else
{
if (w1.LastIndexOf(w2) == w1.Length - w2.Length || w2.LastIndexOf(w1) == w2.Length - w1.Length)
{
return true;
}
}
return false;
}
static bool Rhyme(string w1, string w2)
{
if (w1.Length < 3 || w2.Length < 3)
{
return true;
}
string end1 = w1.Substring(w1.Length - 3);
string end2 = w2.Substring(w2.Length - 3);
return end1 == end2;
}
static bool Rhyme(string w1, string w2){
int minLength = Math.Min(w1.Length, w2.Length);
int matchLength = Math.Min(3, minLength);
for (int i = 1; i <= matchLength; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
return false;
}
return true;
}
static bool Rhyme(string w1, string w2)
{
if (string.Compare(w2, w1, true) == 0)
{
return true;
}
else if( w1.Length< 3 || w2.Length < 3){
return true;
}
else if(w1.Substring(w1.Length-3) == w2.Substring(w2.Length-3))
{
return true;
}
else
{
return false;
}
}
static bool Rhyme(string w1, string w2)
{
int lengt = Math.Min(w1.Length, w2.Length);
if (w1.Length <= 3 || w2.Length <= 3)
{
for (int i = 1; i <= lengt; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
{
return false;
}
}
return true;
}
return w1.Substring(w1.Length - 3,3) == (w2.Substring(w2.Length - 3,3));
}
static bool Rhyme(string w1, string w2)
{
bool t = true;
if (w1.Length < 3)
{
for (int i = 0; i < w1.Length; i++)
{
if (w1[i] != w2[w2.Length - w1.Length + i])
t = false;
}
}
if (w2.Length < 3)
{
for (int i = 0; i < w2.Length; i++)
{
if (w2[i] != w1[w1.Length - w2.Length + i])
t = false;
}
}
if(w1.Length > 2 && w2.Length > 2)
for (int i = 3; i >= 1; i--)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
t = false;
}
return t;
}
public static bool Rhyme(string word1, string word2)
{
int length = Math.Min(3, Math.Min(word1.Length, word2.Length));
string suffix1 = word1.Substring(word1.Length - length);
string suffix2 = word2.Substring(word2.Length - length);
return suffix1 == suffix2;
}
static bool Rhyme(string w1, string w2)
{
if(w1.Length < 3 || w2.Length < 3)
{
for(int i = 0; i < (w1.Length < 3 ? w1.Length : w2.Length); i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
else
{
for(int i = 0; i < 3; i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
}
static bool Rhyme(string w1, string w2){
if(w1.Length < 3)
{
if (w2.IndexOf(w1)>0) { return true; }
}else if(w2.Length < 3)
{
if (w1.IndexOf(w2) > 0) { return true; }
}else if(w1.Substring(w1.Length-3) == w2.Substring(w2.Length - 3))
{
return true;
}
return false;
}
static bool Rhyme(string w1, string w2)
{
bool r = true;
if (w1.Length < 3)
{
w2 = w2.Substring(w2.Length - w1.Length, w1.Length);
if (w1 != w2)
r = false;
}
else if(w2.Length < 3)
{
w1 = w1.Substring(w1.Length - w2.Length, w2.Length);
if (w1 != w2)
r = false;
}
else for (int i = 1; i < 4; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
r = false;
}
return r;
}
static bool Rhyme(string w1, string w2)
{
if(w1.Length < 3 || w2.Length < 3)
{
for(int i = 0; i < (w1.Length < 3 ? w1.Length : w2.Length); i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
else
{
for(int i = 0; i < 3; i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
}
static bool Rhyme(string w1, string w2) {
if (string.Compare(w2, w1, true) == 0)
return true;
else if (w1.Length < 3 || w2.Length < 3)
return true;
else if (w1.Substring(w1.Length - 3) == w2.Substring (w2.Length - 3))
return true;
return false;
}
static bool Rhyme(string w1, string w2)
{
int a = 3;
if (w1.Length < a) a = w1.Length;
if (w2.Length < a) a = w2.Length;
return w1.Substring(w1.Length - a) == w2.Substring(w2.Length - a);
}
static bool Rhyme(string w1, string w2){
if(w1.Length < 3 && w1.Length <= w2.Length) return w1 == w2.Substring(w2.Length-w1.Length);
if(w2.Length < 3 && w1.Length >= w2.Length) return w2 == w1.Substring(w1.Length-w2.Length);
return w2.Substring(w2.Length-3) == w1.Substring(w1.Length-3);
}
static bool Rhyme(string w1, string w2)
{
if(w1.Length < 3){
w2 = w2.Substring(w2.Length-w1.Length);
return (w2==w1);
}
else if(w2.Length < 3){
w1 = w1.Substring(w1.Length-w2.Length);
return (w2==w1);
}
else{
w1 = w1.Substring(w1.Length-3);
w2 = w2.Substring(w2.Length-3);
return (w2==w1);
}
}
static bool Rhyme(string word1, string word2)
{
if (word1.Length < 3 || word2.Length < 3)
{
return true;
}
string suffix1 = word1.Substring(word1.Length - 3);
string suffix2 = word2.Substring(word2.Length - 3);
return suffix1 == suffix2;
}
static bool Rhyme(string w1, string w2)
{
if (w1 == w2)
{
return true;
}
if (w1.Length < 3)
{
return true;
}
if (w2.Length < 3)
{
return true;
}
if (w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3))
{
return true;
}
else
{
return false;
}
}
static bool Rhyme(string w1, string w2)
{
bool result = false;
if ((w1.Length > 3 && w2.Length > 3)&&(w1[w1.Length-1] == w2[w2.Length - 1] && w1[w1.Length - 2] == w2[w2.Length - 2] && w1[w1.Length - 3] == w2[w2.Length - 3]))
{
result = true;
}
else if ((w1.Length == 2 || w2.Length == 2) && (w1[w1.Length - 1] == w2[w2.Length - 1] && w1[w1.Length - 2] == w2[w2.Length - 2]))
{
result = true;
}
else if ((w1.Length == 1 || w2.Length == 1) && (w1[w1.Length - 1] == w2[w2.Length - 1]))
{
result = true;
}
return result;
}
if (w1.Length < 3 || w2.Length < 3){
int minLen = Math.Min(w1.Length, w2.Length);
if(w1.Substring(w1.Length - minLen, minLen) == w2.Substring(w2.Length - minLen, minLen)){
return true;
}
else{
return false;
}
}
else{
if(w1.Substring(w1.Length - 3, 3) == w2.Substring(w2.Length - 3, 3)){
return true;
}
else{
return false;
}
}
}
{
int minLength = Math.Min(w1.Length, w2.Length);
int compareLength = Math.Min(3, minLength);
for (int i = 1; i <= compareLength; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
{
return false;
}
}
return true;
}
{
if( (w1.Length>=3&&w2.Length>=3&&w1.Substring(w1.Length-3,3)==w2.Substring(w1.Length-3,3)) ||(w1.Length< 3&&w1.Length< w2.Length&&w2.EndsWith(w1)) ||(w2.Length< 3&&w2.Length< w1.Length&&w1.EndsWith(w1))){return true;}
else{return false;}
}
if (w1.Length > 2 && w2.Length > 2){
w1=w1.Substring(w1.Length-3,3);
w2=w2.Substring(w2.Length-3,3);
return w1 == w2;
}
else{
if (w1.Length < 3) {
return w1 == w2.Substring(w2.Length-w1.Length,w1.Length);
}
else {
return w2 == w1.Substring(w1.Length-w2.Length,w2.Length);
}
}
}
{
int schet = 0;
for (int i = 1; i <= w1.Length && i <= w2.Length && i <= 3; i++)
{
if (w1[^i] == w2[^i]) schet++;
if(schet==3 || schet==w1.Length || schet==w2.Length) {
return true;
}
}
return false;
}
if (string.IsNullOrEmpty(w1) == true || string.IsNullOrEmpty(w2) == true)
return false;
int l = Math.Min(Math.Min(w1.Length, w2.Length), 3);
return string.Equals(w1.Substring(w1.Length - l), w2.Substring(w2.Length - l), StringComparison.OrdinalIgnoreCase);
}
bool res = false;
if(w1.Length > 3 && w2.Length > 3){
for(int i = 1;i <= 3;i++){
for(int j = 1;j <= 3;j++){
if(w1[w1.Length - i] == w2[w2.Length - j]){
res = true;
continue;
}
else{
break;
}
}
}
}
if(w1.Length < 3 || w2.Length < 3){
if(w2.Length ==1|| w1.Length == 1){
for(int i = 1;i < 2;i++){
if(w1[w1.Length-i]==w2[w2.Length-i]){
res = true;
}
}
}
else{
for(int i = 1; i < 3;i++){
for(int j = 1;j < 3;j++){
if(w1[w1.Length - i] == w2[w2.Length - j]){
res = true;
continue;
}
else{
break;
}
}
}
}
}
return res;
}
{
int w1LastElement = w1.Length - 1;
int w2LastElement = w2.Length - 1;
int result = 0;
while (w1LastElement >= 0 && w2LastElement >=0)
{
if (w1[w1LastElement] == w2[w2LastElement])
{
result++;
}
w1LastElement--;
w2LastElement--;
}
if (result >= 3 || result == w1.Length || result == w2.Length)
{
return true;
}
else
{
return false;
}
}
if (w1.Length < 3 && w1 == w2.Substring(w2.Length - w1.Length) || w2.Length < 3 && w2 == w1.Substring(w1.Length - w2.Length) || w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3))
{
return true;
}
else
{
return false;
}
}
if(w1.Length < 3 && w1.Length <= w2.Length) return w1 == w2.Substring(w2.Length-w1.Length);
if(w2.Length < 3 && w1.Length >= w2.Length) return w2 == w1.Substring(w1.Length-w2.Length);
return w2.Substring(w2.Length-3) == w1.Substring(w1.Length-3);
}
{
if( (w1.Length>=3&&w2.Length>=3&&w1.Substring(w1.Length-3,3)==w2.Substring(w1.Length-3,3)) || (w1.Length< 3&&w1.Length< w2.Length&&w2.EndsWith(w1)) || (w2.Length< 3&&w2.Length< w1.Length&&w1.EndsWith(w1))){return true;}
else{return false;}
}
{
int l = w1.Length > w2.Length ? (w2.Length > 3 ? 3 : w2.Length) : (w1.Length > 3 ? 3 : w1.Length);
return w1.Substring(w1.Length - l) == w2.Substring(w2.Length - l);
}
if(w1.Length< 3) return w1 == w2.Substring(w2.Length-w1.Length, w1.Length);
if(w2.Length< 3) return w2 == w1.Substring(w1.Length-w2.Length, w2.Length);
return w1.Substring(w1.Length-3, 3) == w2.Substring(w2.Length-3, 3);
}
{
if (w1.Length < 3)
return w2.Substring(w2.Length - w1.Length) == w1;
if (w2.Length < 3)
return w1.Substring(w1.Length - w2.Length) == w2;
return w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3);
}
if(w1.Length>2&&w2.Length>2){
return w1.Substring(w1.Length-3)==w2.Substring(w2.Length-3);
}
if(w1.Length< 3&&w1.Length< w2.Length){
return w1==w2.Substring(w2.Length-w1.Length);
}
return w2==w1.Substring(w1.Length-w2.Length);
}
{
string last3one= last(w1);
string last3two= last(w2);
if ((last3one.Length != 3 || last3two.Length != 3) || (last3one.Length != 3 && last3two.Length != 3))
{
string over;
string less;
if (last3one.Length > last3two.Length) {
over = last3one;
less = last3two;
} else {
over = last3two;
less = last3one;
}
while(over.Length > less.Length)
{
over= over.Substring(1);
}
int t= String.Compare(over, less);
if (t == 0) return true;
else return false;
}
int r =String.Compare(last3one, last3two);
if(r==0)
{
return true;
}
else
{
return false;
}
static string last(string word)
{
string last3;
if (word.Length > 3)
{
last3 = word.Substring(word.Length - 3);
//} if else (word.Length == 3){
// last3 = word.Substring(word.Length - );
}
else
{
last3 = word;
}
return last3;
}
}
{
if (w1.Length >= 3 && w2.Length >= 3)
{
string EndingOfStr1 = w1.Substring(w1.Length - 3, 3);
string EndingOfStr2 = w2.Substring(w2.Length - 3, 3);
return EndingOfStr1 == EndingOfStr2;
}
else if (w1.Length < 3 || w2.Length < 3)
{
if (w1.Length < 3 && w2.Length < 3)
return w1 == w2;
else if (w1.Length >= 3 && w2.Length < 3)
{
string EndingOfStr1 = w1.Substring(w1.Length - w2.Length, w2.Length);
return EndingOfStr1 == w2;
}
else if (w1.Length < 3 && w2.Length >= 3)
{
string EndingOfStr2 = w2.Substring(w2.Length - w1.Length, w1.Length);
return w1 == EndingOfStr2;
}
}
return false;
}
{
if(w1.Length < 3 || w2.Length < 3)
{
return true;
}
if(w1.Substring(w1.Length-3) == w2.Substring(w2.Length-3))
{
return true;
}
else
{
return false;
}
}
int l = w1.Length > w2.Length ? w2.Length : w1.Length;
l = l > 3 ? 3 : l;
for(int i = 1; i <= l; i++) {
if(w1[w1.Length-i] != w2[w2.Length-i]) return false;
}
return true;
}
{
int min = Math.Min(w1.Length, w2.Length);
int compare = Math.Min(3, min);
return w1.Substring(w1.Length - compare) == w2.Substring(w2.Length - compare);
}
{
if(w1.Length < 3 || w2.Length < 3) return true;
int c1 = w1.Length - 1, c2 = w2.Length - 1, count = 0;
while(count < 3)
{
if(w1[c1] != w2[c2])
{
return false;
}
c1--;
c2--;
count++;
}
return true;
}
{
bool k = true;
if (w1.Length >= 3 && w2.Length >= 3)
{
for (int i = w1.Length - 3; i < w1.Length;)
{
for (int j = w2.Length - 3; j < w2.Length; j++)
{
if (w1[i] != w2[j])
{
k = false;
}
i++;
}
}
}
else if (w1.Length == 2 || w2.Length == 2)
{
if (w1[w1.Length - 1] != w2[w2.Length - 1] || w1[w1.Length - 2] != w2[w2.Length - 2])
{
k = false;
}
}
else if (w1.Length == 1 || w2.Length == 1)
{
if (w1[w1.Length - 1] != w2[w2.Length - 1])
{
k = false;
}
}
return k;
}
{
if (w1.Length < 4 || w2.Length < 4)
{
int index = 1;
string end1 = "";
string end2 = "";
if (w1.Length > w2.Length)
{
while (index <= w2.Length)
{
end1 += w1[w1.Length - index];
end2 += w2[w2.Length - index];
index++;
}
}
else
{
while (index <= w1.Length)
{
end1 += w1[w1.Length - index];
end2 += w2[w2.Length - index];
index++;
}
}
return end1 == end2;
}
else
{
return w1[^3] + w1[^2] + w1[^3] == w2[^3] + w2[^2] + w2[^3];
}
}
{
if (w1.Length < 3)
{
return w1.Equals(w2.Substring(w2.Length - w1.Length));
}
else if (w2.Length < 3)
{
return w2.Equals(w1.Substring(w1.Length - w2.Length));
}
else
{
return w1.Substring(w1.Length - 3).Equals(w2.Substring(w2.Length - 3));
}
}
{
if(w1.Length < 3 || w2.Length < 3)
{
for(int i = 0; i < (w1.Length < 3 ? w1.Length : w2.Length); i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
else
{
for(int i = 0; i < 3; i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
}
{
if (w1.Length < 3 || w2.Length < 3) return true;
else if (w1 == w2) return true;
string sub1 = w1.Substring(w1.Length-3);
string sub2 = w2.Substring(w2.Length-3);
if (sub1 == sub2) return true;
else return false;
}
{
bool result = false;
if (w1.Length <= 3 || w2.Length <= 3)
{
if (w1.EndsWith(w2) || w2.EndsWith(w1))
{
result = true;
}
}
else
{
if (w1.Substring(w1.Length - 3, 3) == w2.Substring(w2.Length - 3, 3))
{
result = true;
}
}
return result;
}
{
int lengt = Math.Min(w1.Length, w2.Length);
if (w1.Length <= 3 || w2.Length <= 3)
{
for (int i = 1; i <= lengt; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
{
return false;
}
}
return true;
}
return w1.Substring(w1.Length - 3,3) == (w2.Substring(w2.Length - 3,3));
}
{
w1 = new String(w1.Reverse().ToArray());
w2 = new String(w2.Reverse().ToArray());
int counter = 0;
for(int i = 0; i < (w1.Length > w2.Length ? w2.Length : w2.Length); i++)
{
if(w1[i] != w2[i]) break;
counter++;
}
if(counter >= 3 || counter == w1.Length || counter == w2.Length) return true;
return false;
}
if (w1.Length < 3) {
return w2.Substring(w2.Length - w1.Length) == w1;
}
if (w2.Length < 3) {
return w1.Substring(w1.Length - w2.Length) == w2;
}
return w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3);
}
{
if (w1.Length >= 3 && w2.Length >= 3)
{
if (w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3))
{
return true;
}
}
else
{
if (w1.LastIndexOf(w2) == w1.Length - w2.Length || w2.LastIndexOf(w1) == w2.Length - w1.Length)
{
return true;
}
}
return false;
}
{
if (w1.Length < 3 || w2.Length < 3)
{
return true;
}
string end1 = w1.Substring(w1.Length - 3);
string end2 = w2.Substring(w2.Length - 3);
return end1 == end2;
}
int minLength = Math.Min(w1.Length, w2.Length);
int matchLength = Math.Min(3, minLength);
for (int i = 1; i <= matchLength; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
return false;
}
return true;
}
{
if (string.Compare(w2, w1, true) == 0)
{
return true;
}
else if( w1.Length< 3 || w2.Length < 3){
return true;
}
else if(w1.Substring(w1.Length-3) == w2.Substring(w2.Length-3))
{
return true;
}
else
{
return false;
}
}
{
int lengt = Math.Min(w1.Length, w2.Length);
if (w1.Length <= 3 || w2.Length <= 3)
{
for (int i = 1; i <= lengt; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
{
return false;
}
}
return true;
}
return w1.Substring(w1.Length - 3,3) == (w2.Substring(w2.Length - 3,3));
}
{
bool t = true;
if (w1.Length < 3)
{
for (int i = 0; i < w1.Length; i++)
{
if (w1[i] != w2[w2.Length - w1.Length + i])
t = false;
}
}
if (w2.Length < 3)
{
for (int i = 0; i < w2.Length; i++)
{
if (w2[i] != w1[w1.Length - w2.Length + i])
t = false;
}
}
if(w1.Length > 2 && w2.Length > 2)
for (int i = 3; i >= 1; i--)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
t = false;
}
return t;
}
{
int length = Math.Min(3, Math.Min(word1.Length, word2.Length));
string suffix1 = word1.Substring(word1.Length - length);
string suffix2 = word2.Substring(word2.Length - length);
return suffix1 == suffix2;
}
{
if(w1.Length < 3 || w2.Length < 3)
{
for(int i = 0; i < (w1.Length < 3 ? w1.Length : w2.Length); i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
else
{
for(int i = 0; i < 3; i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
}
if(w1.Length < 3)
{
if (w2.IndexOf(w1)>0) { return true; }
}else if(w2.Length < 3)
{
if (w1.IndexOf(w2) > 0) { return true; }
}else if(w1.Substring(w1.Length-3) == w2.Substring(w2.Length - 3))
{
return true;
}
return false;
}
{
bool r = true;
if (w1.Length < 3)
{
w2 = w2.Substring(w2.Length - w1.Length, w1.Length);
if (w1 != w2)
r = false;
}
else if(w2.Length < 3)
{
w1 = w1.Substring(w1.Length - w2.Length, w2.Length);
if (w1 != w2)
r = false;
}
else for (int i = 1; i < 4; i++)
{
if (w1[w1.Length - i] != w2[w2.Length - i])
r = false;
}
return r;
}
{
if(w1.Length < 3 || w2.Length < 3)
{
for(int i = 0; i < (w1.Length < 3 ? w1.Length : w2.Length); i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
else
{
for(int i = 0; i < 3; i++)
{
if(w1[w1.Length - 1 - i] != w2[w2.Length - 1 - i])
{
return false;
}
}
return true;
}
}
if (string.Compare(w2, w1, true) == 0)
return true;
else if (w1.Length < 3 || w2.Length < 3)
return true;
else if (w1.Substring(w1.Length - 3) == w2.Substring (w2.Length - 3))
return true;
return false;
}
{
int a = 3;
if (w1.Length < a) a = w1.Length;
if (w2.Length < a) a = w2.Length;
return w1.Substring(w1.Length - a) == w2.Substring(w2.Length - a);
}
if(w1.Length < 3 && w1.Length <= w2.Length) return w1 == w2.Substring(w2.Length-w1.Length);
if(w2.Length < 3 && w1.Length >= w2.Length) return w2 == w1.Substring(w1.Length-w2.Length);
return w2.Substring(w2.Length-3) == w1.Substring(w1.Length-3);
}
{
if(w1.Length < 3){
w2 = w2.Substring(w2.Length-w1.Length);
return (w2==w1);
}
else if(w2.Length < 3){
w1 = w1.Substring(w1.Length-w2.Length);
return (w2==w1);
}
else{
w1 = w1.Substring(w1.Length-3);
w2 = w2.Substring(w2.Length-3);
return (w2==w1);
}
}
{
if (word1.Length < 3 || word2.Length < 3)
{
return true;
}
string suffix1 = word1.Substring(word1.Length - 3);
string suffix2 = word2.Substring(word2.Length - 3);
return suffix1 == suffix2;
}
{
if (w1 == w2)
{
return true;
}
if (w1.Length < 3)
{
return true;
}
if (w2.Length < 3)
{
return true;
}
if (w1.Substring(w1.Length - 3) == w2.Substring(w2.Length - 3))
{
return true;
}
else
{
return false;
}
}
{
bool result = false;
if ((w1.Length > 3 && w2.Length > 3)&&(w1[w1.Length-1] == w2[w2.Length - 1] && w1[w1.Length - 2] == w2[w2.Length - 2] && w1[w1.Length - 3] == w2[w2.Length - 3]))
{
result = true;
}
else if ((w1.Length == 2 || w2.Length == 2) && (w1[w1.Length - 1] == w2[w2.Length - 1] && w1[w1.Length - 2] == w2[w2.Length - 2]))
{
result = true;
}
else if ((w1.Length == 1 || w2.Length == 1) && (w1[w1.Length - 1] == w2[w2.Length - 1]))
{
result = true;
}
return result;
}